Could we create seamless interactions between citizens and urban screens?
CityFireflies is an urban game initially made for the Medialab Prado media-facade (15x10m) in Madrid. The game consists of a series of levels where digital enemies try to invade the physical square where the players are situated. Using the mobile phone screen light as a weapon, players can defeat the invaders and save the plaza.
CityFirefliesClick here to watch the video using HTML5
The game has been running for several years in Medialab-Prado and showed in the Piksel Festival 2011 in Bergen, Norway.
CityFireflies started in the Global Gamejam; the video here shows what we did in just a couple of days of work.
First version of CityfirefliesClick here to watch the video using HTML5
started in Global Gamejam 2011, Medialab Prado. Madrid.